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Old 27-08-2008, 12:54 AM   #1 (permalink)
Industry Artist
doylle's Avatar
Winner of Speed Texturing 2nd Place 
doylle's User Activity: 10/10
3,375 - 4,399
Cornered - Submissions

Submission Guidelines


Quote:
Final Submissions should be posted by yourself in the thread titled "Competition #15 -Cornered Submissions". Only one entry per contestant and the use of previously created assets is strictly prohibited (Game-Artist.Net has full discretion in this matter). This competition will run on both CGS and GA.net at the same time. You can only make one submission in one forum.

When posting in the Submission Thread, please provide the following:

* Beauty Render of Final Piece 1024x768(No image editing allowed. )
* Link to Wireframe of Final Piece 1024x768
* Links to all texture sheets used, merged to two sheets (original size / no watermarks)
* E-mail Address to be used if you are to win any of the prizes

Only your beauty render should be displayed in your post within the submissions thread, all other images linked to. This is so that the thread remains organized. Failure to meet the above or incorrectly post your submission will be brought to your notice a single time, if the issue has not been fixed by the contest deadline, the entry will be eliminated. If you attempt to cheat by either not following the rules above, copying work or using past works you will be disqualified immediately.
Good luck to all!

CGS' submission thread can be found here
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Environment artist - EA dice
JeroenMaton.net
Sketchbook


Last edited by doylle; 24-09-2008 at 11:26 AM.
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Old 24-09-2008, 07:11 AM   #2 (permalink)
New Member
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29 - 19
kaktuz - cornered - submission

Beauty shot


Wireframe
Diffuse_1
Diffuse_2
Specular_1
Specular_2
Normal_1
Normal_2
Alpha_1
Alpha_2
Glow_1
Glow_2

ubrashaev@gmail.com
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Old 25-09-2008, 11:29 PM   #3 (permalink)
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518 - 185
davidbailey-cornered-submission


DIFFUSE_01.jpg - Image - Photobucket - Video and Image Hosting
DIFFUSE_02.jpg - Image - Photobucket - Video and Image Hosting
NRM_01.jpg - Image - Photobucket - Video and Image Hosting
NRM_02.jpg - Image - Photobucket - Video and Image Hosting
SPEC_01.jpg - Image - Photobucket - Video and Image Hosting
SPEC_02.jpg - Image - Photobucket - Video and Image Hosting
MODELSupclose.jpg - Image - Photobucket - Video and Image Hosting
wireframe.jpg - Image - Photobucket - Video and Image Hosting
lightmask.jpg - Image - Photobucket - Video and Image Hosting

snake85027@yahoo.com

Last edited by snake85027; 25-09-2008 at 11:57 PM.
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Old 04-10-2008, 10:08 PM   #4 (permalink)
New Member
seanv's User Activity: 0/10
30 - 4
seanv-conered-submission



NORMAL
COLOR
WIREFRAME


seanvolk@hotmail.com
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Old 04-10-2008, 10:38 PM   #5 (permalink)
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Winner of Speed Texturing Winner of Speed Modeling 
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182 - 23
Fleistad - Cornered - Submission



Wireframe

Diffuse 1
Diffuse 2
Normal 1
Specular 1
Specular 2
Self Illumination

fleistad@gmail.com
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Old 05-10-2008, 12:34 PM   #6 (permalink)
Senior Member
Insulaner's Avatar
Insulaner's User Activity: 10/10
269 - 144
Insulaner - Cornered - Submission



Wireframe Shot

First Diffuse Map
First Specular Map
First Normal Map

Second Diffuse Map
Second Specular Map
Second Normal Map

Third Diffuse Map

mail@ron-froelich.de
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Old 05-10-2008, 01:47 PM   #7 (permalink)
New Member
martini's User Activity: 0/10
8 - 30
martini - Cornered - Submission



Wireframe

Diffuse sheet
Normal map sheet
Specular map sheet
Lightmap sheet

Last edited by martini; 05-10-2008 at 02:40 PM.
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Old 05-10-2008, 01:51 PM   #8 (permalink)
New Member
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Docm30's User Activity: 1/10
32 - 10


Wireframe

Diffuse Map 1
Diffuse Map 2

Normal Map 1
Normal Map 2

Specular Map 1
Specular Map 2

docm30@gmail.com
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Old 05-10-2008, 04:10 PM   #9 (permalink)
New Member
maxguyday's User Activity: 0/10
11 - 2


Wireframe
Diffuse_1
Diffuse_2
Normal_1
Normal_2
Specular_1
Specular_2
Alpha_1
Alpha_2

maxguyday@gmail.com

Last edited by maxguyday; 05-10-2008 at 04:26 PM.
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Old 05-10-2008, 04:57 PM   #10 (permalink)
New Member
BARBEERIAN's User Activity: 0/10
70 - 4
BARBEERIAN - Cornered - Submission

'Ye Olde Risk Spaz'
9472 Tri's

Beauty Render:



Wireframe

Texture Sheet #1:

Diffuse
Normals
Spec
Lighting and Shadows

Texture Sheet #2:

Diffuse
Normals
Spec
Opacity
Lighting and Shadows

Email: dmayhew AT rogers.com

Last edited by BARBEERIAN; 05-10-2008 at 05:11 PM.
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