Forums   Articles   Events
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Challenges > Competition Archive > Competition #14
Register FAQForum Rules Members List Calendar Mark Forums Read
 
 
LinkBack Thread Tools Display Modes
Old 01-07-2008, 09:48 PM   #1 (permalink)
Frequenter
rrguitar's User Activity: 0/10
96 - 6
Competition #14 - rrguitar

So I decided to have a go at this, I think I'm gonna go for a half organic half mechanical wasp soldier, like the robocop of bugs I guess, I'll hopefully have a basic mesh up later tonight
rrguitar is offline  
Old 04-07-2008, 12:52 AM   #2 (permalink)
Frequenter
rrguitar's User Activity: 0/10
96 - 6
Been kinda busy for the last couple days, finally got a decent start on the model, still needs the wings stinger and facial features. I also need to tweak a couple polys that are getting a little funky. Any comments would be helpful, especially any concerning the overall anatomy/proportions of it

__________________
rrguitar is offline  
Old 05-07-2008, 04:36 AM   #3 (permalink)
Frequenter
rrguitar's User Activity: 0/10
96 - 6
So I have my basic lowpoly done now, its at 944 triangles so far, anyone have any criticism on where i could use more/less polys? some feedback would be nice before i go onto to making the highpoly

__________________
rrguitar is offline  
Old 05-07-2008, 04:50 AM   #4 (permalink)
Freelancer
chris89's Avatar
Winner of Speed Modeling Winner of Speed Modeling 3rd Place 
chris89's User Activity: 0/10
1,034 - 111
nice, it's looking great for the lowpoly. I guess most of the mechanical parts will be in the texture?
__________________
Quote:
Originally Posted by Armanguy View Post
ben, is it wierd that i want to make love to your model?
chris89 is offline  
The Following User Says Thank You to chris89 For This Useful Post:
Old 05-07-2008, 08:15 AM   #5 (permalink)
New Member
Winner of Speed Modeling 
giles's User Activity: 0/10
65 - 8
rrguitar, looking good, could you post some more angles? top, side, bottom?

would it help your poly count to do a visor instead of spheres?
http://blogs.venturacountystar.com/d...es/robocop.jpg
thinking similar to chris89, wondering your plans to add mechanical parts ala robocop?

keep going! :-)
giles is offline  
The Following User Says Thank You to giles For This Useful Post:
Old 05-07-2008, 11:52 AM   #6 (permalink)
New Member
Pearson's Avatar
Pearson's User Activity: 0/10
64 - 18
You're off to a great start, and I like your concept.

You can save some polys by making the wings a simple quad and using an alpha map to shape the wing. Also your legs seem a little heavy. They look to have 6 or 7 sides, but I think you can get away with 4 or even 3 if necessary.

Good luck!
Pearson is offline  
The Following User Says Thank You to Pearson For This Useful Post:
Old 05-07-2008, 12:45 PM   #7 (permalink)
Frequenter
rrguitar's User Activity: 0/10
96 - 6
thanks for the advice

chris2 and giles: yeah i'm gonna do the mechanical parts in the normal map, the only non organic part i have is the little bipe going from the back section to the middle section (thorax and abdomen i think they're called) I think I'm going to have the bck section be compeltely mechanical and have half of the middle part be covered with a mechanical covering

Pearson: Good advice with the wings, as I was going to use an alpha map on them anyway so that'll defiantely shave off a few polys. also the legs actually are only 4 sides, i could probably cut down on the sections but I'd probably lose some of the form so I'll keep them the way they are i think.

here are some more angles:
http://i12.photobucket.com/albums/a239/jaydrox/viewportrender.jpg
__________________
rrguitar is offline  
Old 08-07-2008, 12:54 AM   #8 (permalink)
Frequenter
rrguitar's User Activity: 0/10
96 - 6
so I've decided im not really liking the way this is turning out so I'm goin in a different direction, I've started work on a walking stick, because as far as ive seen no one has done one yet and i like the idea. The idea is for him to be a spy and do reconnacaince. he's gonna have a little backpack with an antennae, some binoculars, and a little headset, i have some decent proggress on the low poly so far and its only at about 350 tris right now so i have a lot of room to work with, hopefully it'll be up soon
__________________
rrguitar is offline  
Old 08-07-2008, 01:50 AM   #9 (permalink)
Frequenter
rrguitar's User Activity: 0/10
96 - 6
so I have a basic model going so far for my new idea, and im really happy with how its turning out, i like the idea more and its turning out a lot cleaner, and plus i still have 500 tris left to work with =] i still have to do straps for the back pack and some binoculars, then ill probably make the legs four sided and give them a little more form. any ideas for some more equipment this guy could have?

__________________
rrguitar is offline  
Old 08-07-2008, 04:13 AM   #10 (permalink)
New Member
droffset's Avatar
droffset's User Activity: 0/10
15 - 3
The two would make a great team on the battlefield.
droffset is offline  
 

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 02:31 PM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net