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Old 07-06-2008, 06:00 PM   #11 (permalink)
New Artist
Dayeth's User Activity: 1/10
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Mesh looks great so far, nice one.
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Old 07-07-2008, 03:57 AM   #12 (permalink)
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That's a great idea applesig, that scalpel should fit quite good.

The way i planned this with the syringe is that the whole back body (abdomen?) is filled with some red fluid, like health packs in games always are. So the back body would be transparentish with something red inside. That's of course where the fluid for the syringe will be coming from then.
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Old 07-07-2008, 05:45 AM   #13 (permalink)
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My idea for the one "hand" would be to split the front part of the claw into two fingers, kind of like a crab's claw. The two fingers can grip things between them, but when they are together, they look and function just like the normal mantis claw.

Hopefully the pic will get the idea across. Just a suggestion, of course.
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File Type: jpg hand_suggestion.jpg (28.1 KB, 18 views)
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Old 07-07-2008, 02:14 PM   #14 (permalink)
Freelancer
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great idea as well thanks Pearson.
Maybe it'll look a bit out of balance with the size of the original claw, but it will definitely work with 2 thinner versions, so i'll try it out for sure.
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Old 07-08-2008, 09:33 PM   #15 (permalink)
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This looks awesome! One of my favorite entry's thus far.
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Old 07-11-2008, 07:35 PM   #16 (permalink)
Freelancer
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sorry for the late update, had a busy week at work.

Well, i kinda got the head in now so it's just wings and body that's left, and then i can finally starti to mod the bug

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Old 07-12-2008, 12:08 AM   #17 (permalink)
Artist
Harry's User Activity: 2/10
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REALLY nice sense of form dude. like REALLY good.
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Old 07-12-2008, 01:03 AM   #18 (permalink)
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You've got some sweet modeling skills there Chris, is there any chance we can get some screen shots of your wireframes? Also can I assume that your using 3dsmax?
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Old 07-12-2008, 09:10 AM   #19 (permalink)
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Uau thats looking Great!
So much detail, im curious to see how u ll place the medic stuff
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Old 07-12-2008, 01:36 PM   #20 (permalink)
Freelancer
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Thanks guys and yes i am using 3dsmax

Hmm, well this is just the high poly base so a wireframe at this point would just be lots and lots of lines crossing each other, making one mess. But if you really want one i can post it.

A really small update, started playing around with the left arm:
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