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#1 (permalink) |
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Game Art Student
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Competition #13 - Fleshen
Hopefully i will manage to get through the competition for once.
Anyways here is a concept for a fighter. ![]() this is the old version: ![]()
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Computer games development - Graphics, 3rd year University of Skövde, Sweden Last edited by Fleshen; 09-02-2008 at 04:21 PM. |
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#3 (permalink) |
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Frequenter
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Good job on the armour plating thusfar, looks very sleek.
Can't give too many crits right now because you haven't fleshed it out much but be careful of turning your fighter into something really sleek and cool looking and finding it difficult afterwards applying the same style to your mothership. keep it up. |
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#6 (permalink) |
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Game Art Student
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Hehe yeah. The idea here is that its some kind of semiorganic ship. Very defensive on the outside with fighters launching from underneath where the hull overlaps. All the windows and usual mothership/spacecarrier stuff is in that hole at the front where ordinary ships dock. Collorsceme will be something like black with orange/red incandecant light from the seams. Inspiration from the tooth of the Narwhale.
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Computer games development - Graphics, 3rd year University of Skövde, Sweden |
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#8 (permalink) |
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Game Art Student
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Hehe thank's man. I gues that is the one Ill go with for now. And we do have 2 months time so if something goes bad one might just have time to make another and another and another
![]()
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Computer games development - Graphics, 3rd year University of Skövde, Sweden |
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#9 (permalink) |
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Game Art Student
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Yea, I've already send one concept to the trash can, so a lot of stuff can still happen.
I know that people like to draw, but they must understand that not everyone can draw as a pro artist. And besides I think much more in "3D", so I like to explore concepts there - sure it takes longer than drawing, but then again we have a long time. |
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#10 (permalink) |
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Game Art Student
![]() 127
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![]() Here is my final design. It got scarmjet intake to enable the Aerospike Engiens and the planetary assault system to be online at the same time. Modeling has started.
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Computer games development - Graphics, 3rd year University of Skövde, Sweden |
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