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Old 22-03-2008, 09:35 AM   #21 (permalink)
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Quote:
Originally Posted by Jyst222 View Post
I like em :P haha veeeery different concept than what I have seen in most aircraft.
Thank you. Now i just have to get them into context with eachother cause the carrier is suposed to be really large in comparison with the fighter. The carriers bridge makes it look smaller then it is but then again that deck is suposed to be humongus too.
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Old 22-03-2008, 01:57 PM   #22 (permalink)
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I figured the carrier would be bigger, I mean...common sense haha. By "get them into context with each other" do you mean finding a logical way for the fighters to dock on the carrier?
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Old 22-03-2008, 02:28 PM   #23 (permalink)
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Well a good start would be to have a picture with them both on and a realistic scale. There is suposed to be a wast amount of fighters docked in that carrier.
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Old 22-03-2008, 11:56 PM   #24 (permalink)
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wow, have fun with that haha.
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Old 28-03-2008, 12:20 PM   #25 (permalink)
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How are things here? Deadline is comming closer, just making sure you can finish in time, would be a real shame if you didn't...

cheers
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Old 28-03-2008, 01:13 PM   #26 (permalink)
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oops, thanked accidentally. Overall, I like your ships' style, I think it's really neat to mix those organic shapes and hard surfaces, but I think it'll give you a hard time texturing. Well it's your path you've chosen. What I have to say is that the fighter is much less organic than the mothership. It wouldn't be expected if the squishy-body mothership is to hold a fleet of them inside it.
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