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#2 (permalink) |
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Senior Member
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Very awkward shape (or low-poly looking, especially the back tails). I would try defining it so that is has more of a flow to it, keep the side vents, should work out to be an advantage if you play it right. Right now, focus purely on the silhouette, then features & details. Keep it up...
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#5 (permalink) |
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Freelancer
![]() 236
- 252
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You need to work on the silhouette of the ship - those polygons are very noticeable atm. You can free a lot of polies by getting rid of all the stacked "side blades", which you can do via texture. Also, give it some volume, atm it looks really flat.
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| Tags |
| armada, contest, low poly, mothership, spaceship |
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