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Old 10-14-2007, 04:32 PM   #1 (permalink)
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Competition #12 - Daelon

Hi! my first competition...

ok, it's a street concept, but not actual, futurist.
i think i have time to do it before contest ends...
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Old 10-14-2007, 05:01 PM   #2 (permalink)
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Hi Daelon, nice concept. My only concern is that it seems like a full fledge building / structure as opposed to a street "prop". Please elaborate, thanks
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Old 10-14-2007, 05:46 PM   #3 (permalink)
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emm... sorry jejeje, i said It's not actual, but it's not a building, It is small... about 2 metres or less... I wanna use it in my game project, this is the reason for that futuristic design, it could be something, I don't know what it is... :P
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Old 10-14-2007, 05:59 PM   #4 (permalink)
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low modeling done!

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Old 10-15-2007, 12:39 PM   #5 (permalink)
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unwrap done, making hi-poly version...
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Old 10-16-2007, 10:11 PM   #6 (permalink)
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So... what you're saying is... that you want to do it for your game... but it isn't a street prop?
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Old 10-17-2007, 05:42 AM   #7 (permalink)
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yes, both.... jejeje, I think it can be, no? I'm locked in normal mapping process.. I never do it before..
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Old 10-17-2007, 09:20 AM   #8 (permalink)
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ok, normal map done! now texturing!
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Old 10-17-2007, 10:16 AM   #9 (permalink)
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What does jejejeje mean? Either way this looks pretty cool. Maybe you could add something to show scale, like a label with writing on it or a sidewalk or something. Maybe even just draw in a silhouette of a person stnading near it.
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Old 10-17-2007, 11:45 AM   #10 (permalink)
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jejeje = hahaha in spanish :P

well, I dislike shader... mmm... i dont know what can I do... it's horrible!

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