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#2 (permalink) |
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Game Art Student
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the screens look odd... you'd expect that in the future, the aspect ratio would be 16 to 9 at least, but square displays? but if it's your style then who am i to disagree. one's art can't be influenced.
you're using too much triangles on the cylinder-ish thing on top of the screens, consider having it textured in. also your ground plane could use a bit optimization maybe? |
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#3 (permalink) |
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Industry Artist
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looks like an interesting concept, but keep in mind that you can't use 2 sided textures. The "shield" looks realy thing. It could be nice if you want a holographic effect, but if you're goinf for glass or plastic, i'dd realy add some thickness to it...
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#4 (permalink) |
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New Member
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--"the screens look odd.. the aspect ratio would be 16 to 9 at least "
Your totally right i haven't thought about that one at all! --"but keep in mind that you can't use 2 sided textures" I should change it then your it's two sided texture right now, a holographic effect is also a good idea! thanks both for the feedback! wessx |
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