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Old 11-10-2007, 09:32 AM   #1 (permalink)
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Competition #12 - SteveC

I am new here and I am quite new to 3ds max but anyways here we go an advertisement post clay render

If I am doing anything wrong sorry I have read the rules but I may make a mistake :P tell me how it looks I am trying to make it look slightly different than any normal advertisement post with lots of lights maybe to go on top of a building ill get references but I am busy at the minute with college starting again so I will hopefully get this done :P

Crits are appreciated too I am always looking for ways to improve (Y)
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File Type: jpg Advertisement Thing.jpg (81.6 KB, 38 views)
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Old 11-10-2007, 10:19 AM   #2 (permalink)
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Your title should read "Competition #12 - SteveC", that is all.
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Old 11-10-2007, 10:30 AM   #3 (permalink)
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Title fixed.
I feel that there's something wrong with the scale of the model. The tubes make it look like something small but the idea of lights on it and the support it has makes it feel big. Work on proportions a little more. And good luck, I hope you find the time to finish.
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Old 11-10-2007, 06:02 PM   #4 (permalink)
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Thinking about it now I see what you mean I might even end up changing this yet as it was the only idea that came to mind which was something already done I will think of something really original :P I hope but anyways I have a terrible cold bed time :'( Thanks for the crits I also used the base image for a practice at bump mapping don't know if it is worth incorporating bump mapping into the model though (not the final render or texture) just a twenty minute slot of boredom before my driving lesson :P
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File Type: jpg Advertisement Thing textured + Lighting.jpg (91.5 KB, 30 views)

Last edited by SteveC; 12-10-2007 at 06:35 AM.
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Old 12-10-2007, 08:44 AM   #5 (permalink)
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You could post the current tri count and a wire frame render. That will make it easy to C&C. What i feel is, you could add some kind of support beneath the frame. It could be concrete as well.
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