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Old 08-10-2007, 12:49 PM   #1 (permalink)
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Competition #12 - vivek3d

Hiii everyone ,
Iam gonna make a bike and spare parts infront of a closed automobile shop unused for a long time.
I already made the bike. 781 tris....

Last edited by vivek3d; 08-10-2007 at 12:51 PM.
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Old 08-10-2007, 12:53 PM   #2 (permalink)
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wireframe.....
[IMG][/IMG]
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Old 08-10-2007, 01:01 PM   #3 (permalink)
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I suggest you do the spokes with the texture and alpha transparency, and put them tris to use on the wheels, looks like a bit of a bumpy ride as is.
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Old 08-10-2007, 01:39 PM   #4 (permalink)
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I agree with with the above. You can cut the spokes triangle count down from approx. 80 to 4! with a well placed plane. I too think you should put some or all of these triangles back into rounding the wheels out. You may get away with 12sides but at the moment its looking far too sharp.
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Old 08-10-2007, 09:57 PM   #5 (permalink)
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thanx pankake
iam going to use alpha for the spokes, and added some tris for the weel
804 tris so far
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Old 08-10-2007, 10:32 PM   #6 (permalink)
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Looks cool. You could turn the handle about 45 deg, so as to get a more natural look. I suggest not to keep the bike perfectly at center of shop. You might think of keeping it somewhere close to the side walls. You can also add some grass around the ground using alpha maps.
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Old 21-10-2007, 01:31 PM   #7 (permalink)
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I have submitted my entry....
I dropped my plan to make the spare parts because of time constrain. Used Photoshop for diffuse and Xnormal for normal map . .

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