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#22 (permalink) |
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loves polygons
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It doesn't work well. I'm not sure what is it but it's something that makes it confusing. Play with it a little more, maybe you find a better way to make your model stand out.
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#25 (permalink) |
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loves polygons
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It's not bad. It can use a little border and some text: comp, entry name... your name.
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http://www.andrei313.com |
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#27 (permalink) |
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New Member
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final composition ... continue
hi. ive decided to prepare it in resolution 400x800. its because that object is more higher and pushing it into 800x600 resolution imho seems looking unnatural for high and tight object. does anybody knows is that resolution allowed to use for final work?
additionaly i've change bacground perspective a bit and looking to be more neutral. re: tores ive use 1000poly for that object, so using additional poly is over the poly-budget. of course i could find more poly reducing it in somewhere else but i did it before and i think it is needed everywgere . but thx.what do you think about that composition and resolution? greetings greg |
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#29 (permalink) |
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Senior Member
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Nice. I like the combination of 3d and art BG.
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3D Artist - Gameloft - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle |
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