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Old 27-09-2007, 06:46 AM   #1 (permalink)
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Competition #12 - Blunkka

Hi,

Almost ready with the modeling stage. Need to tweak minor architecture and add smoothing groups. Might also add a handle if I can afford it.

Here's the model, polycount and one of my refs.


Last edited by Blunkka; 27-09-2007 at 06:49 AM.
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Old 27-09-2007, 08:18 AM   #2 (permalink)
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it loks a bit squat. you might want to lengthen the actual body of it a bit. and shorten the dome at the top.
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Old 27-09-2007, 04:21 PM   #3 (permalink)
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Looks like a decent start, a few crits;

You've modeled the hinges on the door but not the door handle (which is a more prominent feature). The door is almost always directly opposite the phone's wall, whereas yours is at the side.

I agree that it's looking a little squashed and quite roomy for a phonebox. Try pulling the walls in a little and making it slightly taller. And tweaking it's base/plinth in a little, too.
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Old 27-09-2007, 08:49 PM   #4 (permalink)
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There is a lot of photo ref for this particular phone booth. I bet you can find a side view image, import into your 3D app, and model it exactly to scale/proportions.
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Old 27-09-2007, 10:07 PM   #5 (permalink)
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nice going. would like to see the LP wireframe.
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Old 28-09-2007, 07:09 AM   #6 (permalink)
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Here are the final model and the uv map. Managed to bring the polycount down to 982 tris.


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Old 30-09-2007, 09:46 AM   #7 (permalink)
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Got the normals roughly ready. I'll still probably add some detail to it while doing the diffuse...

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Old 05-10-2007, 04:24 AM   #8 (permalink)
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Nearly done with the diffuse texture. I'm not completely satisfied with it, so I'm not going to call this stage done yet.

Especially the roof needs some re-work.

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Old 05-10-2007, 08:04 AM   #9 (permalink)
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From the amount of wear and tear, i feel that there would be more dirt at the bottom of the model than top because of rain and moss. It would also improve the overall appearance. I think the roof color needs to be changed. Would like to see the diffuse and normal texture.
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Old 12-10-2007, 04:52 PM   #10 (permalink)
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I'm about to call this one finished.



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