Forums   Articles   Events
SEARCH:
LOGIN:
Register Register Register Contact Us
Go Back   Game Artist Forums > Challenges > Competition Archive > Competition #12
Register FAQForum Rules Members List Calendar Mark Forums Read
 
 
LinkBack Thread Tools Display Modes
Old 26-09-2007, 08:03 PM   #1 (permalink)
New Member
XephiRus's User Activity: 0/10
7 - 0
Competition #12 - XephiRus

i hope no one else is doing this i plan to do a really creepy one
Attached Images
File Type: jpg street sing 59 EDIT sm.jpg (4.8 KB, 52 views)
XephiRus is offline  
Old 26-09-2007, 08:11 PM   #2 (permalink)
Industry Artist
Mr.Senator's Avatar
Mr.Senator's User Activity: 0/10
74 - 17
nice make sure it has a "gansta lean" nah mean? some nice cobwebs and such could easily be done with some alphas, but I wanna see what you do with this
__________________
www.seventhfaction.com
Mr.Senator is offline  
The Following User Says Thank You to Mr.Senator For This Useful Post:
Old 27-09-2007, 10:48 PM   #3 (permalink)
New Member
XephiRus's User Activity: 0/10
7 - 0
Quote:
Originally Posted by Mr.Senator View Post
nice make sure it has a "gansta lean" nah mean? some nice cobwebs and such could easily be done with some alphas, but I wanna see what you do with this
thanks Mr.Senator, i took your advice on the cobwebs and give me a totally different direction, i want the look to be somewhat creepy ghost townish, the pole looks like its been trashed by a car or something, riped up along with its cement footing and some kind of amulet has been hanged from one of the signs maybe to keep bad spirits at bay who knows I'm just getting started


just a quick question, is the maximum texture size 1024x512 ? or is it 1024x1024 And 512x512 ?

Quote:
Originally Posted by Mr.Senator View Post
its 1 - 1024x512
thanks again



EDIT: well im not too sure about the colors, right now the tri count is 702 but i will optimize it once i consider it decent, and i have to if i want to add more geometry
any suggestions and critics are welcome
Attached Images
File Type: jpg sign1.jpg (23.3 KB, 48 views)
File Type: jpg screensign1.JPG (37.9 KB, 57 views)
File Type: jpg sign4.jpg (28.2 KB, 61 views)

Last edited by XephiRus; 28-09-2007 at 03:44 AM.
XephiRus is offline  
Old 28-09-2007, 01:17 AM   #4 (permalink)
Industry Artist
Mr.Senator's Avatar
Mr.Senator's User Activity: 0/10
74 - 17
its 1 - 1024x512
__________________
www.seventhfaction.com
Mr.Senator is offline  
Old 20-10-2007, 11:02 AM   #5 (permalink)
New Member
XephiRus's User Activity: 0/10
7 - 0
Smile good times

well i guess its the end of the line for this project, it took me about 1:15 hour total to complete "too much for what it is "


textures
http://i219.photobucket.com/albums/c...olorNormal.jpg

wireframe
http://i219.photobucket.com/albums/c...nwireframe.jpg

so i started i fire hydrant but i felt like the sign concept was a little more original than a plain old rusted fire hydrant so y went with the sign , any ways heres the hydrant wip, its about 900 tris i think cant remember.
Attached Images
File Type: jpg fire hydrant.JPG (28.4 KB, 27 views)

Last edited by XephiRus; 21-10-2007 at 01:00 AM.
XephiRus is offline  
 

Bookmarks
Digg del.icio.us StumbleUpon Google
Thread Tools
Display Modes




All times are GMT -5. The time now is 09:23 AM.


Powered by vBulletin® Version 3.7.0 Beta 4
Copyright ©2000 - 2012, Jelsoft Enterprises Ltd.
Content Relevant URLs by vBSEO 3.1.0
Copyright © 2006-2008 Game-Artist.Net