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#1 (permalink) |
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Senior Member
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Competition #12 - sgv3dmax
I am reserving my space here. Thought i will go for a waste bin which would hold plastic waste. Comments and crits welcome.
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3D Artist - Gameloft - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle |
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#2 (permalink) |
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Freelancer
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cool, well i don't really have much C&C for you right now, but will look forward to seeing more, try posting wire frame as you keep progressing and that would help in giving C&Cs.
cheers
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Ali Bordbar - Farzan | Environment Artist | Free Lancer | SKYPE: farzanb | Portfolio
3dsMax | Mental Ray | PhotoShop | Unreal Editor | Mud Box | Unity3d | Maya |
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#3 (permalink) |
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Industry Artist
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I agree, a wireframs and a polycount would be great. Since we have 1000 tris to use, it would be nice to see where you used polys so we can maybe help you see where you can reduce polys or add polys
looking good though so far!- Zach
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www.seventhfaction.com |
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#4 (permalink) |
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Senior Member
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Yeah, i will add the WF with tricount once i get back home.
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3D Artist - Gameloft - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle |
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#5 (permalink) |
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Game Art Student
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the hole in the left "wall" looks weird, and also there's a problem with your shading: you should set the bottom plane to a different smoothing group or else it will affect the correct lighting of the left "wall(?)"
you should also chamfer the edges along the corners if you'd like some more quality into the model and still have a sufficient triangle count left to do it. good luck, hope i was of some help! |
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#6 (permalink) |
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Senior Member
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Yeah, the smoothing groups were causing problem. I have rectified it. The hole on the left wall was too much to the inside. I have made it shorter this time. Currently, the triangle count is 594. I am planing to add some garbage in and around the bin. I will chamfer the corners after these are made so that i will have a fair idea about the triangles left.
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3D Artist - Gameloft - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle Last edited by sgv3dmax; 27-09-2007 at 02:50 AM. |
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#7 (permalink) |
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Senior Member
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This time i added a sack inside the bin and some debris on the floor. The wall and floor will be same. I think about adding a fence at the rear if tricount permits.
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3D Artist - Gameloft - Toronto my online portfolio VANARTS Unearthly challenge page - scroll down to middle Last edited by sgv3dmax; 28-09-2007 at 02:03 AM. |
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#8 (permalink) |
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Freelancer
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well as far as fence goes, how about making it wooden and all around it, back and sides i mean. the fence is roughly close to each side.
cheers
__________________
Ali Bordbar - Farzan | Environment Artist | Free Lancer | SKYPE: farzanb | Portfolio
3dsMax | Mental Ray | PhotoShop | Unreal Editor | Mud Box | Unity3d | Maya |
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