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Old 23-08-2007, 11:02 PM   #1 (permalink)
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Competition #11 - ColdRolled

my first competition! i'm going for a power station for my building. i like the overall design, but it still feels a little lacking...
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Old 24-08-2007, 02:11 PM   #2 (permalink)
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Looks good for a first render. Need to add details though, probably into the textures as to not add to the poly count much. When you have a large empty wall add random vents, panels, graffiti, etc to make it interesting. I like the power coils up front, those three sticking out. But they need something to them, they're a bit bland currently. But I look forward to seeing more.
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Old 24-08-2007, 07:54 PM   #3 (permalink)
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thanks for the crits raptor. i'll poke around with what you mentioned this weekend to see if i can spice it up a bit.
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Old 26-08-2007, 01:18 PM   #4 (permalink)
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Hey, Cold. Yeah looking good so far, but i agree that wall is a huge empty space so if you have tris left polish it up. Also the coils on the side don't really look like coils to me. I know they don't have a texture yet, but some sort of base for them might add to the over all feel and shape. I don't know what you want the focal point to be in this model, but i tend to look at the box with the wires on the top of the main structure.

Looking good so far!
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Old 26-08-2007, 05:17 PM   #5 (permalink)
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thanks doom3d, you made some pretty useful crits. i'll post a new pic when im finished working on what was suggested.
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Old 26-08-2007, 08:11 PM   #6 (permalink)
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here is an updated shot. i added some more to the coils and also added some vents along with some support beams to break up the flat wall.
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Old 26-08-2007, 10:29 PM   #7 (permalink)
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I like the look. It's pretty evocative or whatever and you can take it in a lot of different ways. I'm not sure if I really dig the symmetry but if you make up for it with great textures (since you can double your texture res by stacking half the building on top of the other half) you'll win me over
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Old 27-08-2007, 09:24 AM   #8 (permalink)
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hmm, i've never had any of my stuff called evocative before so thanks tycho i'm working on the unwrap right now a little bit before i have to go into work but i'll probably finish it up when i get home tonight and start working on the textures
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Old 30-08-2007, 08:49 PM   #9 (permalink)
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i'm lacking in the department of texture skills, but here is what i have so far. things are still a little flat looking, but i'll keep working on it.
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