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Old 13-08-2007, 03:22 AM   #1 (permalink)
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Competition #11 - Armanguy

Hey guys hows it going imma give this comp a go i need to do something on the side while i finish up the sweet tooth model, anyways staying with the twisted metal theme a little heres a gas station the whole thing is 1040 polies, i got some left i was thinking about using it for the letter on top witch i was just gonna alpha map in, but i might just model them in because i got almost 500 polies to waste :P and that before optimizing it. anyway's crit this bastard :P and i would like any ideas for the gas station name? i need it so that the name does not have any rounded letters like (ex: LEVEL) is a good format straight lines but (ex: CRUISE) is not to many rounded letters. thanks.

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Old 13-08-2007, 04:20 AM   #2 (permalink)
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Good start, the pipes could be done with some cleaver alpha planes you don’t want to loose to much uv space on the model for such a minor detail

Hope to see you add some more detail, or a big tanker to the scene
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Old 13-08-2007, 04:23 AM   #3 (permalink)
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it looks good so far, and its got a nice 50's theme, that's really awesome.

as fora name, considering the 50's theme id says something like "Luke's" or "Hank's" maybe add the term gas after them too offcorse.. there's allot of S's and an "a" int here so its kinda tricky, but i think it would fit very well
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Old 13-08-2007, 06:58 PM   #4 (permalink)
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just a small update. I forgot to say that the things is gonna be in the desert like in the middle of nowhere, i added a plane at the bottom so i could add small details to the floor. any crits? the whole model is about 1360 right now.Might start on the normal map if none has any big crits?
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Old 13-08-2007, 10:17 PM   #5 (permalink)
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Thats 1300 tri... there not much to the model to have such a high tri count, can you post a wire please

Edit: And i still think a tanker tank would look awesome
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Last edited by tkaza; 13-08-2007 at 10:20 PM.
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Old 16-08-2007, 04:32 PM   #6 (permalink)
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hey yeah most of that is because of the fuel pumps. ill have an update shortly.
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Old 21-08-2007, 01:20 AM   #7 (permalink)
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little update working on the textures any crits on the texture would be awesome. Just some notes though the window texture is just a place holder right now :P and i know about the stretching in the front.

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Old 22-08-2007, 05:44 PM   #8 (permalink)
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Dont have much time to post but here is some quick suggestions.

1. Trim out everything. Short concrete footer along the bottom of the building. Top edge trim where the roofing meets the walls.

2. move those pumps in slighty. Who likes getting wet when pumping gas?


3. Roof of the awning looks pretty thick for brick. Maybe a bit thiner for the stone/brick work and another material as well.

Good luck!
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