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#12 (permalink) |
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Amateur Artist
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Armanguy: Thank you, i really cant fit anymore in there, its amazing i got even 3 in there
, they are 118 polygons each... would be hard to give space for one.Pacer: thanks, that is a good idea about beveling. Ive always tried to stay away from beveling since Ive seen allot of people abusing it and it didn't make sense to use it most of the time so now its just slipped mt mind entirely, but i will definitely use it for this high-poly model though ![]() ill post the UV layout and the wire with a later update ![]() requiem2d: We are definitley seeing this the same way, ive got some great ideas about the ground-presentation ![]() Defeat: Thank you |
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#13 (permalink) |
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Freelancer
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do you mean 1499 tris? If your over budget you can always get away with using a bump, or normal map on the faces of the building. If you meant tris, good job using the tri-limit! :-)
I like the idea, the whole thing has a good, mideival feel to it! |
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