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#1 (permalink) |
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Senior Member
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Competition #11 - achmedthesnake
hey! you changed the theme after all my hard research...
![]() meh my concept was a take on the gdi tech-centre - but this time i wanted to make it a mobile unit much like the command centre etc meant to have four legs - some drones that orbit it and act as stealth detectors as well as generic unit repair bots and the top part rotates like some kind of robot eye - enabling the 'map reveal and stealth reveal upgrades yeay! q.when submitting - do we have to say what genre it belongs to? |
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#2 (permalink) |
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Industry Artist
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looks good, I like the idea a lot. fits in well with the GDI theme too.
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Supporter of Constructive Criticism |
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#4 (permalink) |
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Amateur Artist
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Very interesting. I like that you've chosen to work with a silhoutte as your concept, I think you've captured a lot of the details just by the silhoutte. Many of the changes from concept to model have improved in the model, like the antenna length and legs form. I miss the satelite dish though. I think it went well with the floating objects.
Looking forward to seing more ![]() |
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#6 (permalink) |
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Senior Member
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That looks really awesome. My only concern would be the design; right now it doesn't look entirely like a building. It doesn't seem very ponderous and there doesn't seem to be any way for people to get in or out. I guess it could be a giant robot but then it doesn't seem like it needs those window/eye things. If you add some sort of door/doors in the texture and communicate a sense of scale really well I think it would work (maybe pose it slightly lopsided so it looks like it's hard to balance all that weight). I can't wait to see it finished!
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#7 (permalink) |
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New Member
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I think to convey the building aspect you should make it seem very large, as right now nothing else really reads as a building. As Tycho said, some doors would look very good. Also, maybe scaling down the components and adding more of them would help make it read as a building.
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#8 (permalink) |
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Senior Member
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I totally agree with you guys, Tycho + Pocho, it's definat;ye meant to ahve some small fiddly details that'll hopefully bring across the whole'i's a building' vibe -
unfortunatly don't have enough polys, so it's all up to the normals and diffuse to depict that - bout finished the highpoly from which i'll bake - more fiddily details like panels and smaller bolts/holes/wires i'll paint on later... GAAA only got one day to finish the norms and diffuse.... ![]() ![]() |
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