Something completely different. I had the feeling that the last one was nothing more than a hodgepodge of cubes rather than an actual building. Texturing would be hell, so it was time for a new design...
The brick textures are nothing more than placeholders, i don't like them at all The roof had a first pass, looks alright to start with. The top of the roof needs more damage though. And of course this alot that still needs to be unwrapped. But i'm trying to reuse as much texture space as possible, so not everything is unwrapped properly atm...