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#13 (permalink) | |
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Senior Member
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Check the part called Special NoteGlad you guys like it, the staff actually designed the concept/specs , I just posted it ![]() |
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#16 (permalink) | ||
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Industry Artist
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Quote:
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| The Following User Says Thank You to Talon For This Useful Post: |
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#20 (permalink) | |
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loves polygons
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Nope, think of this as a redesign of an existing building in C&C. You need to pick one of the many types of buildings that are already there, tell us what you picked and show us you can make it look like it has that functionality.
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LinkBack to this Thread: http://www.game-artist.net/forums/competition-11/2996-ultimate-rts-building-specifications-rules.html
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