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Old 25-06-2007, 08:18 AM   #11 (permalink)
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very very sweet design :thumbsup:
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Old 27-06-2007, 12:50 PM   #12 (permalink)
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Done the high poly mesh apart from the heart. crits welcome



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Old 27-06-2007, 08:06 PM   #13 (permalink)
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Can we look at some wires too?
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Old 27-06-2007, 08:22 PM   #14 (permalink)
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the main crit I have is the join where the pipe meets the canister. Its kinda blobbly and could easily be fixed up with a bit of pinch brush action in Zbrush or Mudbox. I like the tape though, a nice touch
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Old 30-06-2007, 04:56 AM   #15 (permalink)
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wow, looks good, the tape kinda looks real :O, the way it folds is real i like ure idea ^^
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Old 12-07-2007, 06:56 PM   #16 (permalink)
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update. Its been a while and I havnt been able to work on it as much as I'd liked to.

started textureing, wasnt too happy to start with but its getting better. Not sure how i can make the lid (top part attached to the pipe) more interesting, also I dont like the writing on the battery. Crits welcome.





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Old 15-07-2007, 01:23 PM   #17 (permalink)
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Ended up pretty much the way I wanted it, except I wish the specular was a bit brighter, but i cant change anything now as im not at my computer. there are bubbles coming from the heart but its not that obvious in the animation. Its ment to be a pickup for a gritty survival horror game which is why it isn't like a glaringly obvious arcady pickup. This my 1st attempt at the low poly comp and im pretty pleased with it. I'll up the specular for my portfolio.

great comp with some seriously cool models

Beauty render:



Beauty Animation (avi)

http://www.nic.sarahparsons.co.uk/fo...althpickup.avi

diffuse map

wire frame

normal map

specular map

alpha map
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