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#16 (permalink) |
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Senior Member
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update. Its been a while and I havnt been able to work on it as much as I'd liked to.
started textureing, wasnt too happy to start with but its getting better. Not sure how i can make the lid (top part attached to the pipe) more interesting, also I dont like the writing on the battery. Crits welcome. ![]() ![]() ![]() |
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#17 (permalink) |
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Senior Member
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Ended up pretty much the way I wanted it, except I wish the specular was a bit brighter, but i cant change anything now as im not at my computer. there are bubbles coming from the heart but its not that obvious in the animation. Its ment to be a pickup for a gritty survival horror game which is why it isn't like a glaringly obvious arcady pickup. This my 1st attempt at the low poly comp and im pretty pleased with it. I'll up the specular for my portfolio.
great comp with some seriously cool models Beauty render: ![]() Beauty Animation (avi) http://www.nic.sarahparsons.co.uk/fo...althpickup.avi diffuse map wire frame normal map specular map alpha map |
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