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Old 10-07-2007, 12:38 PM   #31 (permalink)
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superb work mr doylle.
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Old 12-07-2007, 01:59 AM   #32 (permalink)
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That's one of the best texture art I've ever seen. Mind-blowing stuff.
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Old 12-07-2007, 02:49 AM   #33 (permalink)
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Looks reaally good. Nice concept and execution of it.

I think you already submited your work, but since you went for a dirty and overused look, it would have look better if you made vertical scratches on the top part, because the bottom part slides up and down (if I understand well). There is a lot of sratches, but none seems to come from the use of the machine.
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Old 12-07-2007, 03:19 AM   #34 (permalink)
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Superb job on this, hope you get that golden cup
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Old 12-07-2007, 09:46 AM   #35 (permalink)
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1st Place 1st Place 
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Very nice job doylle
The decals are my favorite.

nitpicking: personally i would have liked it better if the metal had some more metal shine, reflections and so on. But thats merely a matter of taste.
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Old 12-07-2007, 10:29 AM   #36 (permalink)
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Winner of Speed Modeling Winner of Speed Modeling Winner of Speed Modeling Golden Star 3rd Place 
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knockout texture job mate, really great. When I first saw the model I thought it might be on the plain side but the texture has really taken it to the next level

I think this may be the one to beat
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Old 13-07-2007, 01:19 AM   #37 (permalink)
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I think this should be the winner ..... because of the top-notch polish it has. The texture work is absolutely unbeatable.
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Old 14-07-2007, 12:15 AM   #38 (permalink)
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Winner of Speed Texturing 2nd Place 
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cheers guys, thanks for the nice words.

@StefanH: realy wanted the edges to stick out, so i gave those the highest specular level.

@Alchemist: yea, i can understand that. I'm usualy already thinking about the texture while i'm still in the early stages of modeling, so that has probably something to do with it.
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