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Old 20-06-2007, 04:13 AM   #1 (permalink)
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Competition #10 - Millenia

Just reserving a spot, I'll do something post-apoc prolly ;D
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Old 20-06-2007, 04:16 AM   #2 (permalink)
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Post apoc like always
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Old 20-06-2007, 04:30 AM   #3 (permalink)
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Woot

Kill 2 birds with one stone and use it in your mod too? :P
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Old 20-06-2007, 06:19 AM   #4 (permalink)
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Not very original, but sue me

E:/ optimized just a bit

Last edited by Millenia; 20-06-2007 at 06:48 AM.
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Old 20-06-2007, 06:22 AM   #5 (permalink)
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Good head start man

You still have some polies left to create a platform which it can hover above
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Old 20-06-2007, 06:26 AM   #6 (permalink)
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Yeah, and I'll further optimize as I uv it

E: Lols, it's 1337 tris atm

Last edited by Millenia; 20-06-2007 at 06:46 AM.
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Old 20-06-2007, 07:02 AM   #7 (permalink)
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WTF, damn you! I was going to do a needle

Looks good.
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Old 20-06-2007, 09:34 AM   #8 (permalink)
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Got the uvmap done
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Old 20-06-2007, 09:51 AM   #9 (permalink)
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Hm... the UVs can use some more work. There some empty space at the bottom that you can use. The top right thing is very odd... They share UVs but are placed wrong on top of each other and those 2 tubes under it are not UVed as they should. You will want nice lighting on everything and also you'll want to cover much of the seams... but to do that you need a better UV map. Don't rush it... there's plenty of time to make this perfect.
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Old 20-06-2007, 10:40 AM   #10 (permalink)
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Well the wasted space is there because pretty much everything is 100% scale to each other, I hate when some parts look incredibly blurry where as some look ultra crisp

Also the overlapped things are supposed to be like that, they're really on top of each other, I just optimized them separately so they're not matching (yet lighting should match)

And besides, I'm really used to bad maps ;D
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