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Old 12-06-2007, 06:39 PM   #11 (permalink)
Frequenter
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Winner of Speed Modeling Winner of Speed Modeling 3rd Place 
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sadly it wasnt a big competition but it was fun
and Im very thankfull to glynnsmith: your critique pushs me forward to get my ***** texturing skills higher
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Old 13-06-2007, 01:07 AM   #12 (permalink)
Freelancer
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Winner of Speed Texturing Winner of Speed Texturing Winner of Speed Modeling 1st Place Winner of Speed Texturing 1st Place Silver Star 
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Thanks everyone, it was a fun competition

But, I guess I would have been down somewhere in the bottom of everything if more would have joined in

oh, and thanks for the crits Glynn. I will try to get a stronger normal instead of diffuse next time.
Also, I guess it kinda came out a bit plastic maybe?

/edit: please forgive my keyboard, it seems it sometimes miss out on letters... so had to fix that

Last edited by Tiros; 13-06-2007 at 01:14 AM.
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Old 13-06-2007, 08:44 PM   #13 (permalink)
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No probs mate Anytime.

The thing with normals and spec is that they kind of go hand in hand. So if you're going to try for some awesome normals, make sure you have some adequate spec on there to show off surface variations (so long as the surface needs spec, of course ).

I'd say you nailed the marble-tiled floor for my tastes and your entry on the whole was really well done.

Congrats again

G
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Old 16-06-2007, 05:29 AM   #14 (permalink)
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3rd Place 
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Just as a suggestion to the admins: when you announce winners in a thread like this can you either link to the winners threads or include some renders of the winning pieces? It's kind of a pain to have to search for them yourself. Just a minor complaint, but something that will go a long way I think.
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Old 16-06-2007, 05:54 AM   #15 (permalink)
Industry Artist
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Winner of Speed Texturing 2nd Place 
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Oh, yea, sorry. This has been asked before indeed. forgot about it. i'll try to remember next time...
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Old 16-06-2007, 04:12 PM   #16 (permalink)
tda
Frequenter
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Congrats zenithar, you totally aced this comp. I'm in complete awe of those textures you produced

Well done to everyone else who participated as well. It's a shame we never got to see you finish stefan, those textures you produced are amazing.
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