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#1 (permalink) |
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New Member
![]() 55
- 15
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FatJoe
Right.. whipped up a concept of a hacking device, in photoshop.
![]() I thought of a bit more governmental object, meaning things are a bit more simpler and easier for the user. All the user has to do is insert the card into the slot of a card-door lock. This then connects to the internet and allows the gurus back at base to take care of the rest. The cover for the card also serves as a computer hacking device connected through USB and allows, again, the gurus at the base to roam around the computer and transfer/copy/delete files there. Anyway.. I've got to hurry my self to work now :P |
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#3 (permalink) | |
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New Member
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Quote:
I had thought a bit of it, but decided to leave it out for the first sketch as I was a bit short on time to reach work ( amazing how those things can get into ones way :þ ) but wanted to get the idea out of my head. So, I thought about having a simple keypad on the cover unit, a connector on the side of it and a bigger LCD screen for more menulike options, giving him the ability to work on the codes himself if the internet fails. on the cover unit theres also a small hard disk for the user to copy the files himself. I'll work on it more when I get back home. Thanks for the points ![]() |
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#6 (permalink) |
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New Member
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Updated the concept.
![]() With a keypad, bigger LCD screen, and a small holster for the cables and such, in case the internet fails. The keypad can be used to create letters too, just like on phones (pressing 3 two times gives you an E :þ) Also, it has an up and down arrow and a confirmation key (enter), if/when needed. Oh.. and I made it a bit less ipod-ish ![]() Next up is the 3d model, hopefully.. Last edited by FatJoe; 10-08-2006 at 08:28 PM. |
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#10 (permalink) |
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New Member
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Thanks Fasth
![]() So.. update, ayone? loPoly version done. Figured I'd just do a lo poly version and do the normal map in photoshop.. crazy huh? :P This would be my first real Normal Map so I'm a stick with something I know, instead of taking the fast complex way as I haven't got the hang of it yet. Anyway, the model: ![]() Tthe model is about 350 polygons. I could add more details but as it's allready unwraped and the fact that I'm new at that too, I just didn't feel like starting all over again. So yeah, it's unwraped and ready for some texture work. Back to photoshop ![]() The model unwraped and checkered: ![]() Ohh! I'll render a quick Wireframe for you people too.. hold ons ![]() ..there: ![]() Next up: Diffuse, Normal and Spec maps. |
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