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#1 (permalink) |
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Freelancer
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Xnormal Viewer problems
hello there guys, I´m having some issues with Xnormal viewer, I just want to view my model and the texture all running in real time, simple huh?
No, for some crazy reason I cant see it, only when I zoom really close.. someone got any tip? ![]() |
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#2 (permalink) |
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Artist
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Which image format are you using? BMP? JPG? DDS? TIF?
Perhaps it's a lighting problem. Check the "matte" option and disable the normal map. If it's displayed non-black then the problem is the lighting. And set the indirect intensity to 0.00000 Btw, that ambient color seems too high... that explains the blue things. Last edited by jogshy; 07-31-2008 at 06:58 PM. |
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| The Following User Says Thank You to jogshy For This Useful Post: |
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#6 (permalink) | |
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Artist
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Quote:
Notice the transparency modes "Screen trasparency" and "Blended transparency" requires sorting... so the order in the lowpoly mesh list it's important. For things like vegetation or hair I suggest you to use 1bit transparency(aka alpha testing) + the DX10 MSAA feature(at leat 4xAA or, even better, 8x ) |
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