But whatever i don't think Maya is used as much as 3Ds MAX is being done at present
isn't it?"
since its very NODE y kind of software where it take time to connect and and keep on finding the particular stuff!"
And hey!" I am still unaware of how to use the transparency map or so called Alpha map for the same, in the Dx i mean directx shader!
or is there any new or seperate .fx thing to use that?"
i wanted to know this since long time!"
THANX friends!"
