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Old 17-07-2009, 10:18 PM   #19 (permalink)
Sir Apple
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I'd very much advise you watch this tutorial, Gephoria.

http://www.game-artist.net/forums/sp...ng-cannon.html

Your textures currently really lack in detail, as well as any relevant or realistic feel. This is most noticeable on the cannon. Currently it seems like you just threw a wood texture over the UV. Its not a bad model, but the texturing is drastically letting down the model.
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