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Old 09-07-2009, 06:41 PM   #5 (permalink)
PixelMasher
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I think you could probably get much more efficient results using tiling textures with decals to break it up. right now the buildings texture sheet has almost 50% wasted space. the textures themselves look pretty good.

having the props on separate sheets would make the assets much more reusable as well if another artist was working on a similar level. looks good man.
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