Hi guys,
This is my first post on game artist, and the images feature one of my first buildings (second to be exact) done for games, after doing some years of archviz. I was really proud of myself so I said I'd post it to get some critiques/suggestions.
The building was done as a test, I had a 600 tris and 2 x 1024 texture limit.
The images are snapshots done directly in modo302 (openGL view). I couldn't find a decent program to view my assets. I see lots of UE3 snapshots

Can you suggest something?
Critiques and suggestions are most welcome.
Thanks!
