Thread: Xm-8
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Old 02-07-2009, 12:42 PM   #10 (permalink)
artist_in_a_box
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slight update here, finished the high poly completely now and have all but finished unwrapping.

Here is a link to a rener of the high opoly, do apologise for the gargantuan image size but wanted somethign with decent res.

High Poly XM 8 by ~aerodyll on deviantART

I posted on support about an error message when i try to render to texture this model, max says it doesnt have enough memory for the raytracer, does anyone know how i can get round this? All i can imagin doing is cutting both models into seperate pieces and baking them seperatly but im not sure if i should or wethe thers a more efficient way that i cant think of.

Anyone else had this problem?

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