slight update here, finished the high poly completely now and have all but finished unwrapping.
Here is a link to a rener of the high opoly, do apologise for the gargantuan image size but wanted somethign with decent res.
High Poly XM 8 by ~aerodyll on deviantART
I posted on support about an error message when i try to render to texture this model, max says it doesnt have enough memory for the raytracer, does anyone know how i can get round this? All i can imagin doing is cutting both models into seperate pieces and baking them seperatly but im not sure if i should or wethe thers a more efficient way that i cant think of.
Anyone else had this problem?
Any comments