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Old 01-07-2009, 03:12 AM   #3 (permalink)
psychodaddy
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heres the model. its just a basic head. i tried normal mapping it but heres the result i am getting in zbrush. could it be because it's a trial version ?

edit: the normal map:



okay. i found out the solution. apparently i had some uv's overlaping the 1x1 zone. i moved them inside the 1x1 space and it worked !

Last edited by psychodaddy; 01-07-2009 at 03:52 AM.
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