Thanks zipel, I actually just started really focusing on texturing. I watched a bit of Eat 3d's next gen texturing techniques, racer's metal crate tutorial, stormys glock tutorial and thats about it. A lot of it was me messing around with photoshop for awhile and previewing shaders on simple objects
The boot was actually the start of a character i'm going to attempt to build for fun, I just got wayyyy too carried away with it

I'll probly end up using this boot for another guy, maybe something more spacey and sci-fi. Im gonna redo it for him though:
Uwars Concept art by Leopard Snow:
