I thought I'd update my sketchbook with some of the Unreal Dodgeball stuff.
This is the workings if the first arena where the game takes place, right now, working on a derelict warehouse environmnet that will surround the Dodgeball court. The idea is that the sport is kind of underground, and all the techy equpiment has been hidden away from the powlice in this delapidated building.
Tiros has been kind enough to help me out with this area including the handrails and pipes and the little round lights that hang from the steelwork.
The lighting might see a little rework when I get the windows in, which will be blocking half of the sunlight.
To give you some more insight into what the final scene should look like here are some concepts done by my good friend
Mike Brainard:
