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Recollapse object...nope
It affects all meshes.
Reinstalled max...same problem. Still doesn't work.
This is starting to get irritating.
I'm starting to suspect it may be some kind of wacko Vista bug ( this machine is vista ). The drivers for vista are after all, half baked.
Unless anybody has any other bright ideas, I may to export as OBJ and do the UV's on my linux ( has maya )
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