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Old 16-06-2009, 11:54 PM   #196 (permalink)
doylle
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allot of interest in a maya version apparently. Transparency in maya is very disappointing indeed, but with HLSL shaders it will only improve on single models. If you have multiple models in your scene then 9 chances out of 10 it will be wrong as well. (depending of the draw order of you meshes).
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