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Old 16-06-2009, 12:32 PM   #11 (permalink)
sgv3dmax
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Voted for Glynnsmith. I always would want to see a low-poly version of models so that it gives a fairly good idea of the topology and use of edges. Glynnsmith has a nice edge flow and brilliant use of smoothing groups / hard-soft normals. Everybody did well, but lot of models lack a low-poly version with wireframe.
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