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UT3 Map - DM-Extraction
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04-06-2009, 06:51 PM
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JMChristopher
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Basic rock textures in place! I feel pretty good about this so far. They could use a little touch up but I am pretty happy with throwing a base texture into unreal and having it look like this. I need to make the rocks look a bit shiny, like they are damp, but that will come soon. I think I also need to do a bit more work on the normal maps too. What do you guys think? What could I do to make the texture and rocks look better?
Texturing is proving to be difficult, it is hard for me to add detail to some meshes and come up with base textures for them from scratch. I have been looking up tutorials and doing research and I feel that the rocks are my first texturing triumph, after several previous failures.
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