Thread: Xm-8
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Old 02-06-2009, 10:33 AM   #3 (permalink)
tigger
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hi,

whilst schaefft's suggestion is entirely valid, I would hold off optimizing the mesh like that until you are happy with the finished shape, as having spare loops like that whilst building can help keep good edgeflow and smoothing, and they can always be taken out later.

however, it looks like its progressing nicely, and my only other advice would be to think about possible animations etc., so that you can put polygons and detail into important areas that will be seen most (e.g, anything that is most noticeable in first person view.)
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