For which Engine - Unreal 3
Current Polycount - 350,000
Max Polycount - 600,000
Texture Size - none yet (512x512, 2048x2048
Description of background information on piece - I graduated from Full Sail about 2 months ago and have been working part time on this for a little more than a month. I wanted to make an interesting environment with all my own meshes and textures. I got the "underground oil refinery" idea from Gears of War. I am not trying to make something of that style exactly, just think the idea is neat. I wanted to make this an arena style map so this is rather open. There are obviously no textures and the lighting is really rough. Some meshes still need a bit of work and are just placeholders. Some areas are not quite finished yet. I want to make sure there are no major changes before I finish them. This has gotten to the point where I can constructively play test it any more.
Where are you looking to receive criticism - I need some others to play it and tell me where item placement could be improved, lighting could be improved or where something needs to be changed to improve game play. 8-10 players work best. Thank you.
Download it
here. - 7.55mb
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