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Old 20-05-2009, 09:49 AM   #30 (permalink)
warpv
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warpv entry

Alright, so here's my second try at a speed texturing challenge! I wanted to try a little something different this time, so I used ZBrush to do my normal map. Which took up a lot of time and left me very little for texturing itself...

I also still have to figure out a better way to get a viewport grab. I know most of you are using the 3dsMax Viewport Shader... Do you know if there's something similar in Maya? That would really help me out! Thanks!

Attached Images
File Type: jpg warpv_STC41_diffuse.jpg (253.3 KB, 7 views)
File Type: jpg warpv_STC41_spec.jpg (127.1 KB, 1 views)
File Type: jpg warpv_STC41_normal.jpg (249.7 KB, 6 views)
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