Thread: a UV problem?
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Old 12-05-2009, 07:27 AM   #22 (permalink)
Xoliul
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Okay, I checked it out and it has to be a zbrush baking error, flipping channels and so doesn't wok and the problem seems local only to areas around seams. The character artist here at work says he also has this sometimes, so he just always bakes with XNormal. Try that
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