Okay, here is my attempt, i could probably make it look better if i stuck it in UE3, only just used that 3DSMax shader, not sure if I've done it right.. :S
TEXTURE MAPS (50%)
Diffuse Map -
1024x1024
Normal Map -
1024x1024
Specular Map -
1024x1024
INFORMATION
Completed in 75 minutes
Diffuse, Specular and Normal
RENDER
