Quote:
Originally Posted by glynnsmith
I wouldn't recomment this for any high poly work, tbh.
The last month or so, I've been working with scenes well over 25 mill tris. Having it save every 2 minutes, along with the pausing, would drive me insane.
And 30 saves, that're about 600mb each, that's a lot of filespace :P
I much prefer manual, iterative saving and keeping the auto backup at every 5 minutes.
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LOL ..... I never had to go THAT high with polycounts yet. So maybe you have a point.
Quote:
Originally Posted by glynnsmith
I'd disagree here, too :P
It might seem to run faster with less than super high tricounts, but ............. attach 4 or 5 objects into one (~4-5 mill tri's), Max dies.
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Yeah I agree. Also you can isolate and work, which you can't otherwise.