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Well I guess I will start things off :-D. First off I want to thank all the game-artist staff for allowing my team (Dirty Hanzo) to submit our entry (even though we missed the deadline due to our own confusion on time) anyway thank you for allowing it to be submitted for judging and critiques.
Pros: People giving feedback was an awesome aspect of the competition. It allowed us to make changes and adjustments on things we weren't noticing. :-D.
Second was the support people gave to eachother on their projects. If someone wasn't feeling too good about doing something the community would rally and encourage others which was awesome!
Requiring a viewport only was also a great idea! it allows you to see it as it is truly rather than a render which can be very misleading. (in my opinion anyway)
Plus allowing teams was great! it really allowed people to make the scenes that much better!
Cons: The uses of different engines and software in my opinion may have given others certain advantages compared to others (although allowing the use of different engines was a great idea so that anyone can get in on the competition and allowed for different results) However the downside to it was that some were able to get different effects because of the engine they were running.
Being a Maya user had some disadvantages as far as utilizing lights and various special effects (maya viewport only allows 8 lights to be used at a time).
Overall though this was an amazing experience for myself. During the course of the project I was able to learn several new techniques which improved my workflow as well as helped me become a better artist! Only changes I would add to the competition is more specific rule layouts as far as issues with AO baking and other map related questions. Also, I would like to see perhaps seperated sections for tutorial help for different programs ie: maya, max,unreal, cry engine. Just would be easier for people to find what they need to without having to go through pages of threads to find what they are looking for. Other than that, I can't wait to see what the next big competition brings!
Last edited by NajumAnwar; 06-04-2009 at 01:57 PM.
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