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Old 21-03-2009, 01:27 AM   #3 (permalink)
rdmlegend
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Looks like you've got a good start here.

When you're lighting you're not getting those hot spots like the orange on the left there. Generally you don't see that unless there's a light about 2 feet from the ground. Also watch the saturation of the light that could end up killing good looking textures.

As for the models that segment with the light and such on it has a lot of wasted space, utilize some of that space w/ some normal mapped objects you can use artistic freedom from reference to livin things up a bit.

Keep it up and this will be a strong piece. Can't wait to see more.
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