Quote:
Originally Posted by Casey Jones
Any reason why you want to have your COMPLETED scene 2048x2048 rather than 4096x4096? I understand your need to save texture memory but your completed scene 2048x2048? It doesn't make sense to me. Perhaps I'm missing something.
|
Most likely because if this were a game environment, a scene this size wouldn't need to be much higher rez than 2048x2048 total. That's 4 1024x's or 16 512's...plenty for something of this scale. The idea of this competition for a lot of people transcends the competition and plays into work for a portfolio, and if you go buck wild on a small scene, it won't showcase your game art/optimization skills.