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Some of your stuff look okay, but it lacks in the diffuse maps.
For that alter entry stone/rock texture looks way out of proportions, and should be scaled down. As for the normal maps, I would run through the nvida filter, play around with the height, and overlay or change opacity's in cirtain areas of the normals. Your speculars are too strong in cirtain areas as well. Looks to shiny.
Keep up the good work though.
May I ask how many pieces would you get done for example in a week or something?
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