aye, good to hear that millenia

. Unfortunately the shaders are on pause atm. I don't have the time to work on them atm, so don't hold your breath for now.
The version i'm working still contains bugs, (specular isn't working as it's supposed to, stuff like that), so I don't really want to release it like that. Unless someone with some HLSL knowledge wants to look at it and get it fixed?