Right now I'm working on a concept I found somewhere (have no idea where, if anyone could identify
THIS, please tell me) of a futuristic bunker. Currently stuck trying to move from modelling though unwrapping to texturing, but keep bumping back to modelling. Bad habit of mine, afraid that something with the model is wrong and have to redo unwraps and textures, so I never get working with texturing. :P
High poly bunker
